A game designer uses the tools and assets that engineering and art create in order to build content. An environment artist creates the art for the dungeon, but the designer actually builds the dungeon layout with those art assets. The engineer creates the encounter editor, but the designer uses that editor to decide which bad guys spawn when, where, and in what quantity. The designer creates each of the magic spells in the game - what visual effect it uses, how much damage it does, how much mana it takes to cast, and what its cooldown is. They place the items, they create the obstacles, they design the puzzles, they set the drop rates. They create the quests, they set the fast travel locations, they lock the doors and they hide the keys. They decide what needs to be shown to the player in the UI and how it is represented. They decide where the save points are. They come up with the control scheme and which button maps to what skill.
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Final Fantasy 7 Save Game Editor Download
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